Messing with Photoshop

So, I’m kinda proud of this one, so of course I have to show it off to y’all. I’m still trying to figure out shadows and lighting, and I’ve got a long way to go, but unless I start over with this one, well, this is as good at it gets for this particular picture.

So, here is the original screenshot:

Original Screenshot

And it’s not a bad picture, but I just wanted to make it more… realistic I guess. As realistic as one can get with a cat-person and an elf. But what can you do? I mean, the scene is supposed to be taking place in the evening and the fire should be the main source of light. And when I glanced at it, I noticed it that there aren’t any shadows at all on the people by the fire. Which isn’t the game’s fault, the game engine can’t dynamically render shadows for light that wasn’t there a moment ago. I guess this is also because there appear to be several light sources — for some reason. So here’s what I came up with…


So I totally cropped it and added shadows to each person. Y’all have to realize I’m still learning about shadows, so I’m not great at the whole shadow thing yet, but I think I did an okay job with it. Then I added smoke over the fire. I don’t know if the change in lighting is noticeable here, but I tried to tone down the glare on the fog and waterfall. Anyway, thought I’d show off, I mean this is what I’ve been doing these days, so I figure I’d show y’all.

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